Absent Friends

This is the lightest I have been mentally for probably fifteen years. It has a lot to do with not playing a particular game on release, I realised yesterday, that the tyranny of being part of something no longer wanted has finally been put to rest. After that, it’s stepping away from an obsessive need to create, because it was, as a coping mechanism.

There is now acceptance there needs to be a game to fill that gap, that I miss playing generally, because that was another coping mechanism. There is also absolutely the understanding there needs to be more friends too. How all this stuff is fixed remains a largely nebulous concept, because you can’t have all the answers instantly and that’s the point.

Lots to do, let’s crack on.